#include <agent_controls.h>
Definition at line 14 of file agent_controls.h.
◆ AgentControls()
Gui::AgentControls::AgentControls |
( |
QWidget * |
parent = nullptr | ) |
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explicit |
◆ ActiveAgentChanged
void Gui::AgentControls::ActiveAgentChanged |
( |
int |
| ) |
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signal |
◆ AddAgent
void Gui::AgentControls::AddAgent |
( |
| ) |
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signal |
◆ AgentChanged
void Gui::AgentControls::AgentChanged |
( |
std::pair< std::vector< Core::Agent >::iterator, std::vector< Core::Agent >::iterator > |
| ) |
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signal |
◆ SetActiveAgentIndex
void Gui::AgentControls::SetActiveAgentIndex |
( |
int |
index | ) |
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slot |
◆ SetAgentColor
void Gui::AgentControls::SetAgentColor |
( |
QColor |
color | ) |
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privateslot |
◆ SyncColor
void Gui::AgentControls::SyncColor |
( |
| ) |
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slot |
◆ UpdateAgents
void Gui::AgentControls::UpdateAgents |
( |
std::pair< std::vector< Core::Agent >::iterator, std::vector< Core::Agent >::iterator > |
agents | ) |
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slot |
◆ m_ActiveAgentColorBox
ColorBox* Gui::AgentControls::m_ActiveAgentColorBox |
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private |
◆ m_ActiveAgentComboBox
QComboBox* Gui::AgentControls::m_ActiveAgentComboBox |
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private |
◆ m_ActiveAgentIndex
int Gui::AgentControls::m_ActiveAgentIndex |
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private |
◆ m_Agents
std::pair<std::vector<Core::Agent>::iterator, std::vector<Core::Agent>::iterator> Gui::AgentControls::m_Agents |
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private |
◆ m_Layout
QGridLayout* Gui::AgentControls::m_Layout |
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private |
◆ m_NewAgentButton
QPushButton* Gui::AgentControls::m_NewAgentButton |
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private |
The documentation for this class was generated from the following files: